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Lollipop

2024.03

3D VFX 3D modelling, Animation Blender, After Effects, CapCut

A playful 3D animation in which lollipops disperse and gather through changing force fields, synchronized to music.

Intro

For Social Media

I modeled these lollipops in Blender and added rigid body simulation to them. The lollipops disperse and gather as the force field changes, and finally scatter freely on the ground.

Music: Football Gang by LuHan

Lollipops were synced to the song’s beat in Blender.

After rendering the PNG sequence, I used After Effects and CapCut to add post-processing and visual effects.

PNG sequence rendered with Blender Cycles.

Different cameras were bound to the timeline together with the force field changes.

I combined gradient, noise, and Musgrave textures to build the lollipop material. Motion blur was also added to the final render output.